

I just drove those tidy virtual cars hang around the virtual world, lots of FUN! I could not read at that age, and didn't realize the goal of the game. When I was a small kid in kindergarten, this is the only game that my father copied in his computer, and I can't recall how much time I spent on it. Now thinking about it in todays world, it makes sense, but back in the 90's, we just never heard of anything like that happening, and that's why we were so perplexed at what they were telling us at the start with "no refunds." They said it had something to do with software or making copies of stuff, and we were just like, "but why would we do something like that?" like we couldn't even fathom the idea that someone would purposefully buy a computer game, open it just to copy it and then refund it. This was probably back sometime between 19, but we never heard of not being able to return a product back to the store if it didn't work. The lady at customer service says to us, "it's gotta be in the shrink wrap to return it" so we literally taped the shrink wrap back on the packaging, and they were like, "no no, it can't be opened"Īnd we said, wtf? How are we supposed to know if it did or didn't work without opening it? We bought it to use it, but it doesn't work!! what do you mean we can't return it?!? It doesn't work, we want a refund! Told them what the problem was with the code wheels and they refunded us our money. I remember there being like 3 or 4 different type of code wheels or something with code wheels, well I was trying to play one of the Test Drive games from the pack, but the code wheel I was using was the right one, but it wouldn't let me into the game. An interesting marketing product, I'm not sure whether this was distributed on floppy disks, BBSes, or some other method.I remember waaaay back when, a pack of Test Drive games was released and walmart was selling them. seems like this game portion was inspired by the Test Drive series? In any case it's a pretty smooth simulation for 1992 standards, although there's not a whole lot of depth to it. Your objective is to get there as fast as possible and avoid the police on the way (!). So if you're particularly interested in all of the details, stats, and options of the 1992 Mercury Topaz, this is your jam! However probably more interesting is the "Driving Simulator" option which allows you to "test drive" any of the cars (although I suspect they all play almost identically) on a simulated trip to Lake Wakatonka.

(Previous entries were released in 19.) There is an extensive virtual "showroom" which shows off their entire line of cars, and each has a ton of information about each. This program is Ford Motor Company's "Electronic Showroom" for their 1992 line of cars.

Ford Simulator 3 gameplay screenshot Review: Rating: 2.5
